Top-down survival arena with wave timer, pickups, and dodge roll.

Controls
Build a true 3D top-down survival arena game in one single HTML file. Tech: use Three.js via CDN/importmap with real 3D meshes and directional lighting. Theme: abandoned sci-fi outpost, hazard waves, subtle volumetric-fog feel. Camera: angled top-down (isometric-like) camera tracking the player. Mechanics: move, shoot, dodge roll, survive timed waves. Pickups: health packs and short damage boosts. Progression: waves grow faster; score based on survival time. UI: HP bar, wave timer, score, dodge cooldown, start/game-over overlays. Controls: WASD to move, click to shoot, Space to dodge.
Precision jumps, platforms, and combo coins in a neon skyline run.
View demoSwap gems, trigger cascades, and hit combo targets with aurora-style UI.
View demoGrid placement, wave pressure, and upgrades in a clean circuit board theme.
View demo