用这些要点快速搭建提示词和功能规划。
一句话明确核心循环与玩家目标。
锁定视觉风格,保持美术与 UI 一致。
快速发布可玩稿,收集反馈迭代。
Plan a brief with genre, device targets, FPS budget, and player goal.
Write the prompt: objectives, verbs, fail states, art style, camera, UI tone.
Generate and log seeds/build IDs plus preview shots for review.
Review: keep 2–3 candidates, cut off-style ones, note why.
Playtest with 5 players; capture crashes, frame time, confusion moments.
Polish: lock UI kit/palette, trim heavy shaders, smooth difficulty ramps.
Export & share: HTML/WebGL, CDN cache, version tags, rollback plan.
Track this for every build
Track this for every build
Track this for every build
Track this for every build
Track this for every build
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先生成草稿,找 3–5 名用户试玩,再快速迭代。
选择 Provider 后自动切换对应模型。
选择一个预设立即测试——无需登录
生成通常需要1–2分钟。请在我们构建您的游戏时保持此页面打开。
预设游戏无需登录即可立即开始。注册后可解锁「随机 Remix」试玩(不消耗积分)。自定义 AI 生成每局消耗 40 积分。
先生成草稿,快速验证,再继续打磨。