用这些要点快速搭建提示词和功能规划。
一句话明确核心循环与玩家目标。
锁定视觉风格,保持美术与 UI 一致。
快速发布可玩稿,收集反馈迭代。
Plan a brief with genre, device targets, FPS budget, and player goal.
Write the prompt: objectives, verbs, fail states, art style, camera, UI tone.
Generate and log seeds/build IDs plus preview shots for review.
Review: keep 2–3 candidates, cut off-style ones, note why.
Playtest with 5 players; capture crashes, frame time, confusion moments.
Polish: lock UI kit/palette, trim heavy shaders, smooth difficulty ramps.
Export & share: HTML/WebGL, CDN cache, version tags, rollback plan.
Track this for every build
Track this for every build
Track this for every build
Track this for every build
Track this for every build
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