用这些要点快速搭建提示词和功能规划。
一句话明确核心循环与玩家目标。
锁定视觉风格,保持美术与 UI 一致。
快速发布可玩稿,收集反馈迭代。
从想法到可玩原型
最小测试人数
Web 演示目标
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先生成草稿,找 3–5 名用户试玩,再快速迭代。