Featured Demo

Vaporwave Platformer — Night City Demo

A polished 2D platformer vibe with neon aesthetics. This page targets SEO terms like AI game generator, AI game creator, and AI game maker while showcasing what prompt-to-game can do.

What’s inside
  • Neon/vaporwave art direction and mood
  • Platformer loop with obstacles and timing
  • Readable controls and feedback
  • Clean structure for fast iteration in an AI game maker
Remix it with AI

Use the prompt below as a starting point, then ask the AI game generator to add levels, enemies, power-ups, or different art styles.

Prompt (full text)
Goal
Create a side‑scrolling platformer similar to Super Mario, with a vaporwave‑inspired pixel art style.
The protagonist is a blue‑haired girl, and the levels and monsters are themed around a nighttime city.

Enemy Design
Create a series of enemies for the side‑scrolling platformer, themed around a nighttime city.
- Vaporwave‑style pixel art appearance
- Unique attack methods and behavior patterns
- Consider interactions with the protagonist's skills

Level Design
Design level elements and mechanisms that fit a vaporwave aesthetic + nighttime city theme.
These should increase challenge and fun, and interact with both the protagonist's skills and enemy abilities.
Provide at least 3 different level design ideas.

Protagonist Design
Design a blue‑haired girl protagonist with unique skills.
- Skills must fit the nighttime city theme and vaporwave pixel art style
- Provide suggestions on skill combinations and upgrades

Transformations / Power‑ups
Design multiple transformation forms triggered by different items, such as:
- Flight form
- Invincible form
- A form that can fire more damaging bullets

Progression
- Generate clear start and end points for each level
- After reaching the end, generate the next level with even greater difficulty

Boss Encounters
Introduce boss encounters at the end of each set of 3 levels.
Design unique boss mechanics, multi‑phase attacks, and visual styles that fit the vaporwave aesthetic.
Example: the first boss could be a giant, glitching entity.

Visual Polish
Enhance the vaporwave aesthetic by adding multiple parallax scrolling background layers moving at different speeds,
creating a sense of depth in the city environment.